Between November 2017 and January 2018, I worked on a game design document and multiple prototypes. Called Dead On Arrival, the game that I designed and prototyped cast the player as a gatekeeper of the afterlife, determining which area of the afterlife the characters they interview should be eternally sent to. Above is some footage of the final prototype I made, but the full game design document and creation process can be found at nonstopinfinitemops.wordpress.com .
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