Between November 2017 and January 2018, I worked on a game design document and multiple prototypes. Called Dead On Arrival, the game that I designed and prototyped cast the player as a gatekeeper of the afterlife, determining which area of the afterlife the characters they interview should be eternally sent to. Above is some footage of the final prototype I made, but the full game design document and creation process can be found at nonstopinfinitemops.wordpress.com .
![](https://cdn.myportfolio.com/8333194ac8301bf543f6d98850ebaa5b/fdac6d37-573f-4392-8722-7e2ba1d9c7ed_rw_3840.png?h=3e274dfe79ed8240959c771c23d827e3)